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SPIRIT DSP Launches VideoMost SDK for Multi-Point HD Video Conferencing

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SPIRIT DSP Launches VideoMost SDK for Multi-Point HD Video Conferencing

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February 20, 2014

By Calvin Azuri, TMCnet Contributor


SPIRIT DSP (News - Alert), a provider of voice and video over IP (VVoIP) software engines, recently announced the launch of its VideoMost SDK, designed to enable organizations to deliver high-quality multi-point video and voice conferencing solutions over the public Internet without the need for MCU-based transcoding. The newly launched software application will enable Internet Service Providers (ISPs), telecom carriers and application developers to seamlessly deliver multi-point HD video conferencing solutions.


In a release, Andrew Sviridenko, chairman of SPIRIT DSP, said “Today, VVoIP revolution is in its full swing. VideoMost SDK is in demand among telcos, service providers, software developers and OTT players. VideoMost SDK demonstrates stunning performance with up to 50 interactive video participants in a conferencing room, plus up to 10,000 people watching live video broadcast, with up to 1,000 concurrent video channels on a commodity PC server. This innovative product opens a whole new world of instant and group communications, money making and server infrastructure cost-saving opportunities to our existing and potential customers.”

VideoMost SDK was developed using TeamSpirit Conferencing, a set of plug-n-play solutions featuring interoperable software engines for both server and client sides. The software is designed for large-scale optimization, increased multi-point performance and compatibility with most of popular operating systems such as Windows, iOS, MacOS, Linux, Android and Windows Phone (News - Alert).

The SDK is designed to provide high quality video and voice solutions over the IP network, even in the most challenging network conditions. The technology is meant to reduce delays, packet losses, echoes, jitters and background noises in conditions such as slow connectivity and restrictions associated with HD media processing.




Edited by Blaise McNamee

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